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Touchstone 1.2: Philosophical Reflection

Description Touchstone 1.2: Philosophical Reflection ASSIGNMENT: As reported in Plato’s account, The Apology, Socrates famously claimed at his trial that “The unexamined life is not worth living.” In this course, you have had the opportunity to examine your own life and reality…

Programming Question

Description Programming Assignment: K-means Clustering Total points: 100 Note: This assignment is for each individual student to complete on his or her own. In this assignment, you will implement k-means clustering to achieve image compression. To get started, you will…

Programming Question

Description Unit 9 Lab: Hardening Windows Outcomes addressed in this activity: Unit Outcomes: Course Outcome: IT411-6: Investigate current practices and trends in digital and network forensics. Purpose The most likely target of a forensic investigation is the workstation. This is because…

W3: Games for Frustration and Change

Description Part 1: One of the most interesting aspects of games is the way they create enjoyable frustration in the player. We play the same level over and over, get mad, scream, raise our heart rate, and yet keep playing.…

Agent based modeling with NetLogo

Description Your goal is to link an ABM with a spatial data set of your own choosing. You are to import a data set into NetLogo and successfully link the data with a model that you build OR to an…

msp430 assembly language

Description The doc have all the files I want you to complete the func wihich are 4 functions(base_256.S,covert.S,other_base.S,power2_base.S) there are other files which are db.c,db.h and rshift,log2 they are completed already so dont do anything with them.I WANT THE CODE…

Programming Question

Description Artificial Intelligence is quickly becoming an influential part of our lives. From creative writing to creating art, humans are continuing to expand the integration of AI into many fields. Along with the development of AI come challenging questions on…

Programming Question

Description This week you will improve your game in the following ways: Your game can have no more than 10 simple rules Your game needs to be playable in less than 20 minutes